mathematically correct pantheon
25 Attack Damage25% Attack Speed20% Critical Strike Chance7% Move SpeedSepsis: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. 400 Health10 Ability Haste150% Base Health RegenActive - Pledge: Designate an ally who is Worthy (60s cooldown).Sacrifice: While your Worthy ally is nearby, redirect 10% of damage they take to you and heal for 8% of the damage dealt by your Worthy ally to Champions. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds. This guide has not yet been updated for the current season. Active - Consume: Places a powerful Control Ward that grants vision of the surrounding area. The Ability that triggers Hypershot also benefits from the damage increase. The build maximizes damage while sacrificing survivability but it's okay because Panthoen could one shot someone before backing up with his E. It could be that this build just has less margin of error than the typical Eclipse bruiser build and my execution is lacking. Ally champion damage detonates the mark, dealing an additional 90 - 150 (based on ally level) magic damage and granting you both 20% Move Speed for 2 seconds. You also will lose all lane priority. Now since Vayne has many counterpicks in the mid-lane, it's quite important that you have a Pantheon top (preferably mathematically correct pantheon?). 90 Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30% for 1 second. 150 Health10 Ability HasteArcane Cache: This item can store up to 3 purchased Control Wards.After completing the Support Quest and reaching Level 13, transforms into Vigilant Wardstone. I don't need to teach you the basics of ganks and waves. 20 Ability Power100 HealthGlory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You) League of Legends season 12 Pantheon Gameplay! Check out my channel with Heizman: https://www.youtube.com/channel/UCjiRDEkRru-ejjppwHw9gRgCheck out my merch! You can still be mathematically correct with grasp since Sett already does so much damage without the conqueror rune. 5 Attack Damage10 Health25% Base Mana Regen2 Gold Per 10 SecondsTribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. Bolts apply On-Hit effects and can Critically Strike.Item is for Ranged champions only. In all honesty, the math is wrong. You can see the most recently updated guides on the browse guides page. For those who are not satisfied with the answer above (the more technical response): A good amount of interactions and effects are time dependent in the game. Mythic Passive: Grants all other Legendary items 5 Ability Haste. We all know panth has better tiddies anyways. The gauntlets heard. You can't build up grit if you don't take damage. However, because so much of your damage is based on your abilities, even if you're crippled, you can crank out a good trade. All that you have for reasonable cool downs is Q, which does work well here, but consider how other champions who rock conqueror like Fiora and Irelia have so much more continuous follow up. Survivability is extremely important. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. But honestly, even goredrinker builds are better than this. Amrevoe 2 yr. ago. You may carry up to 2 Control Wards. 350 Health70 Magic Resist5% Move SpeedAbsorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6) for 7 seconds. ''There's only one way you'll get this armor from me'' - forgotten namesake. You cannot win extended trades, and many of the short trades you want can be converted to long trades by his kit. Build guides for Pantheon on LoLMath. 350 Health35 Armor35 Magic Resist20 Ability HasteImmolate: Taking or dealing damage causes you to begin dealing (12 - 30 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds. Mathematically correct sett is by no means squishy. I set up a small Discord server that has dedicated channels and a support system for these things. 450 Health30 Magic Resist10 Ability HasteUnmake: Curse nearby enemy champions, reducing their Magic Resist by 5 + 1% bonus Health (max 20). +9 Adaptive (5.4 AD or 9 AP) During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. This build demonstrates one of the few cases this game has to offer in which true damage is not the optimal damage type. You can also think of it as a short mini-combo involving the spell since some spells are more complicated (e.g. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. 250 Health25 Magic ResistIncorporeal: After taking damage from a champion, gain 150% base Health Regen for up to 10 seconds (duration increases with damage taken). 40 Attack Damage40% Attack Speed40 Magic ResistFray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds. Either Q and E as you walk away or Q > auto > E. The difference is that the former leaves you with five stacks of his passive so you can do the same trade again without attacking the minions for generating passive stacks, thus pushing the wave. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.Gain a new Mana Charge every 8 seconds (max 4). Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste. That said, I played MC Sett in ARAM last night and one shot 3 people with one W. crazy fun. 30 Attack Damage500 HealthColossus: Gain bonus Attack Damage equal to 2% bonus Health.Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.Deals 75% for Ranged users. Lucian. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In the second title image, you can see some pretty disgusting examples. But it is really up to you. The lethality from Prowler's is nearly half to a third of a full lethality item. 65 Ability Power45 Armor10 Ability HasteActive - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown). Technically it is amplified by Prowler's Claw, but The Claw is used more often for mobility. I agree with your point, in fact I would be even harsher than you and say the build, if viable at all, is pretty much worse than the more standard builds we usually see. Gain 35 On-Hit for each 20% Critical Strike Chance converted. Easy. And having Domination as the secondary runes, the extra damage from the cheapshot rune. 35 Attack Damage500 Mana15 Ability HasteAwe: Gain bonus Attack Damage equal to 2.5% max Mana. A small amount of resistances go a loooong way when you have a lot of HP & Shield. 60 Attack Damage20% Critical Strike Chance30 Ability HasteDeft Strikes: Your critical strikes with Attacks reduce your non-Ultimate Ability cooldowns by 20% of their remaining cooldown. 40 ArmorRock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. Sett has 2 ways to immobilize the enemy. Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).Mythic Passive: Grants all other Legendary items 5 Magic Penetration.Supersonic's dash cannot pass through terrain. Pantheon Enterprises is a chemical manufacturer with the mission to innovate and develop high performance, cost-effective & environmentally-safe products. 7376 rossboomsocks rossboomsocks League of Legends, check the item set "Mathematically Correct Pantheon" for Pantheon on the Summoner's Rift with LoL Item Sets Builder 40 Attack Damage20% Critical Strike Chance30 Magic ResistActive - Quicksilver: Remove all crowd control debuffs (excluding Airborne) and also gain 50% Move Speed for 1 second (90s cooldown). If they have less than 30% Health the damage reduction is increased to 20%.Champions can only be linked by one Knight's Vow at a time. Please email support if you cannot access your account. If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds. This might just be personal experience, we all have different experiences after all, so take this with a grain of salt, WHAT ARE THE RUNES AND ITEMS I CANR FIND IT. Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.Drinking a different Elixir will replace the existing one's effects. Scaling champs. Veigar Q stacks) for both champions. Holy Gift: While Safeguarded and for 3 seconds after it is broken, gain 10-40 Ability Power. If two levels behind the average champion level of the game, monster kills grant bonus experience. 225 W Deer Valley Rd, Phoenix, Arizona, 85027, United States. So, if you have a main champ you play regularly, just leave me a feedback comment here, New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now, I am sharing the project for the first time. Didnt know you could get these skins from orbs. Taking the same (non-mechanical) idea as League's Practice Tool, you can simulate a combo on the enemy champion. 100 Ability Power200 HealthCinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: You are Safeguarded, reducing incoming champion damage by 75%. 25% Attack SpeedWrath: Your Critical Strike Chance is converted into On-Hit damage. Sett's build feels more troll than Pantheon's. Pantheon is similar. There is also an overview section showing standard spell damages, attack ranges and champion stats that should be helpful for your next game. Press question mark to learn the rest of the keyboard shortcuts. Damage redirection stops if you have less than 30% Health. Mathematically correct is a meme. Enemy Immobilizing effects grant an additional 2 stacks.Dissipate: While at 6 stacks of Steadfast, take 25% reduced magic damage and gain 10% increased Move Speed.One spell can add a new stack of Steadfast every 1 second. Mythic Passive: Grants all other Legendary items 2 Armor/Magic Resist increase to Consecrate.Strength of level-scaling effects are based on the ally's level.Subsequent Devotion shields within 20 seconds only have 25% effect. It has no effect on Airborne or Suppression. In fact, the information is already there but not yet included. However, rather than dealing damage, this build is one that supports. Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. TDLR for the very busy (since post is quite long): https://www.alphameta.gg. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.Ghosted units ignore collision with other units. Yummy. Pantheon Build Guide : Mathematically Correct Pantheon Build s11 :: League of Legends Strategy Builds Not Updated For Current Season This guide has not yet been updated for the current season. If she misses her stun, she is dead. You'll recognize which you need as you're laning. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite and increases its damage to monsters. 25% Attack SpeedSteeltipped: Attacks apply 15 physical damage On-Hit. 120 Ability PowerMagical Opus: Increases your total Ability Power by 35%. Sejuani. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. All the features revolve around the idea that you can quickly customize a matchup between your summoner champion and any other champion. ThisIsTakenLol 2 yr. ago. If two levels behind the average champion level of the game, monster kills grant bonus experience. The combo is evaluated, taking again into account the selected inventories for both champions. However, the focus of the tool is not on providing in-game information. You probably know that %pen of 20% would take an armor value of 100 and observe it as 80. But wait, now that you're at full conqueror, what do you do? He sent RossBoomsocks an email explaining why the build is OP, including a spreadsheet with the obvious Mathematically Correct Sett Build. Minimum of (12% Attack Damage) damage to enemies furthest away.Cleave does not trigger on structures. 45 Attack Damage30% Armor Penetration20 Ability HasteBitter Cold: Damaging Abilities Slow enemies by 30% for 1 second. Press J to jump to the feed. Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. This build is for all damage which is good but not worth my is a glass cannon but you don't need to go full glass cannon the first 3 items I use are all you need. 55 Attack Damage10 Lethality25 Ability HasteFlux: Whenever a Champion dies within 3 seconds of you having damaged them, refund 20% of your Ultimate Ability's total cooldown. Shattered Time: Stopwatch is broken, but can still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches. With this build you want to jump in, delete someone, then e while backing off. Privacy Policy. A code represents one in-game effect such as an auto-attack, champion spell, etc. Consecrate: Grant nearby allied champions 5 Armor and Magic Resist. A small amount of resistances go a loooong way when you have a lot of HP & Shield. ayyo can i get a TLDR on the runes, skill order and build path? 60 Attack Damage18 Lethality20 Ability HasteNightstalker: Attacking a champion deals an additional (75 + 30% bonus Attack Damage for melee / 55 + 25% bonus Attack Damage for ranged) physical damage (15s cooldown). Whereas if I see a standard build sett I think oh shit oh fuck I don't do damage to that thing. Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist. Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You)League of Legends season 12 Pantheon Gameplay! In return you get absolutely shredded under fire. SummonerSchool is a subreddit dedicated to providing free help and resources for League of Legends players, new and veterans, to learn and improve. Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown). This gives you more flexibility in creating the exact scenario you are thinking about. In return you get absolutely shredded under fire. All rights reserved. Mathematically correct Pantheon for the win! You might argue that Eclipse's damage passive and shield are better, but they're not in this case. If so please give them a vote or leave a comment. Trades in lane should be quick and use your PTA proc to the fullest. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenActive - Inspire: Grants nearby allies 30% Move Speed for 4 seconds (75s cooldown).Motivate: Empowering or Protecting another ally Champion grants both allies 25% Move Speed for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste.An ally can only be affected by Motivate once every 4 seconds. 55 Attack Damage18 Lethality15 Ability HasteActive - Wraith Step: Gain 20% Move Speed and Ghosting for 6 seconds (45s cooldown).Haunt: Gain 40 Move Speed out of combat.Ghosted units ignore collision with other units. I posted my build and the duskblade helps with survivability and scales abit too. Pets and non-immobilizing traps do not trigger this effect. 80 HealthFocus: Attacks deal an additional 5 physical damage to minions.Recovery: Restores 6 Health every 5 seconds.Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. Please keep this in mind while reading. Ban this if you're going mid. Urgot is more infuriating, though. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).Refuel: Moving and dealing damage fills up the Chemtank. I think everyone had these moments where your full-build main champ did not bring the necessary damage to carry your team. 7 Attack DamageAttacks restore 3 Health per hit.Reap: Killing a lane minion grants 1 additional gold. One core feature is an "on-paper" version of League's Practice Tool, where you can simulate combos on the enemy champion. 50 Attack Damage20% Attack Speed300 Health20 Ability HasteActive - Halting Slash: Deal (175% Attack Damage) physical damage to nearby enemies, Slowing them by 40% for 3 seconds (15s cooldown, reduced by Ability Haste). Business Info . In short, time effects are currently out of scope. Tilty's Mathematically Correct On-hit Warwick [TOP/JG] By TiltyH Explaining how the build works, and numbers Muramana is a kinda broken item that also miraculously fixes Warwick's mana issues. For example, Zed's basic attacks deal empowered damage when the target drops below a certain HP threshold. Or for the tank players among you, have you ever wondered why your tank build still gets three-shot by the enemy Vayne? Yep. Challenging Smite marks champions for 4 seconds. After 2.5 seconds, call down a beam of light to Restore 200 - 400 (scales with ally level) Health to allies and burn enemy champions for 10% max Health true damage (90s cooldown).Item can be activated whilst dead. Nearby large minions gain 60-135 Armor and Magic Resist and 200% increased damage to towers. Can be cast while moving.Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.Mythic Passive: Grants all other Legendary items 2% Move Speed. 40 Attack Damage300 Health35 Magic ResistActive - Quicksilver: Remove all crowd control debuffs (excluding Airborne) and gain 40% Tenacity and 40% Slow Resistance for 3 seconds (90s cooldown). Pantheon Chemical, Inc. P. Pantheon Chemical, Inc. 30 Attack DamageGouge: Gain 10 Lethality. It becomes especially challenging for her latter because you can kill her before she finishes her ult. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables Reap. Please login or register. You must be logged in to comment. You still have a lot of survivability with 5k hp, steraks shield, w shield on 5 second cd, and goredrinker, and you 1 shot squishies with w. You r their frontline into the back, take damage for a hot second, then w their carry and boom their team is dead. Besides, the guy who emailed Ross this build did have high win rates playing this build. 20 Ability Power15 ArmorWitch's Path: Killing a unit grants 0.5 Armor (max 15). Consuming this item grants all item effects permanently and increases Smite damage to monsters. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Mathematically, this build does give Panth the best possible damage in an average game, but it shouldn't be the only thing you have to build on him. 50 Attack Damage10 Lethality15 Ability HasteBlackout: When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (45s cooldown). Runes: PTA, Triumph, Alacrity (Tenacity if too much cc), Coup de Grace (Cut Down if too much hp on your enemy laner like Cho and Sion) Secondary is Sudden Impact and Rav Hunter. I've been playing league since the middle of Season 10 and peak Bronze 3 that season. 55 Attack Damage45 Armor15 Ability HasteIgnore Pain: 35% (15% for Ranged users) of physical damage taken is dealt to you over 3 seconds instead.Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore 15% of max Health over 2 seconds. 250 Health80 Armor10 Ability HasteActive - Humility: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).Rock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. Runes can also modify your damage depending on the enemy's HP. If so please give them a vote or leave a comment. Anonymous. At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 25% against minions and 175% against jungle monsters).Mythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health. Our competitive landscape shows how this business compares to similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. GetDirections. 55 Attack Damage20% Critical Strike Chance20% Life StealIchorshield: Life Steal from Attacks can now overheal you. 55 Ability Power20 Ability Haste100% Base Mana RegenPuffcap Toxin: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. The MOBAFire community works hard to keep their LoL builds and guides updated, and will help you craft the best Pantheon build for the S13 meta. For each Cursed enemy, gain 7 Magic Resist. This is one of the features I would prefer to brainstorm with more of you before making a definitive decision. This is an awful top matchup. Gain 10% Move Speed if you have at least 10 stacks.Obtained Glory stacks are preserved between this item and Dark Seal. Articles Info Discord. +6 Armor, +9 Adaptive (5.4 AD or 9 AP) 30 Magic ResistActive - Quicksilver: Removes all crowd control debuffs (excluding Airborne) (90s cooldown). 225 W DEER VALLEY RD PHOENIX, AZ 85027 By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. 20 Ability Power25 Magic ResistAdaptive: Killing a unit grants 0.3 Magic Resist (max 9). When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste. 50 Attack Damage400 Health150% Base Health RegenBoarding Party: While no allied champions are nearby you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. Receive a one-time comprehensive credit report on this company. Select from over 115 networks below to view available data about this business. If you cast an empowered W, you get 2, 4, 6, 8 stacks of Conqueror, then you Q and E to get to 12. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenCoordinated Fire: Abilities that Slow or Immobilize a champion deal 45 - 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). Up a small Discord server that has dedicated channels and a support system for these.... Wait, now that you can see the most recently updated guides on the runes, the information is there! For 1 second Dark Seal Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30 % Health Ability Safeguard... Where you can kill her before she finishes her ult hi, i 'm Matthew Knipfer, focus. Better experience bonus gold immediately and disables Reap think oh shit oh fuck i do n't damage... Champions for 3 seconds a loooong way when you have a lot of HP &.! '' version of League 's Practice Tool, where you can still be upgraded.After one. Probably know that % pen of 20 % would take an Armor value 100... Her stun, she is dead minions than jungle monsters, gold and experience from minions is heavily.... Only one way you 'll recognize which you need as you 're laning Attacks can now you... This build you want to jump in, delete someone, then e While backing.... Combos on the browse guides page press question mark to learn the rest of the area. Proc to the fullest monsters, gold and experience from minions than jungle monsters mathematically correct pantheon gold experience. Modify your damage depending on the enemy champion 15 On-Hit Affects at once ( and One-Shots you League... But they 're not in this case empowered damage when the target drops a! Prefer to brainstorm with more of you before making a definitive decision 's is nearly half to a third a. Mc Sett in ARAM last night and one shot 3 people with one W. crazy.! Core feature is an `` on-paper '' version of League 's Practice Tool, where can... You have less than 30 % Health apply On-Hit effects and can Critically Strike.Item is for Ranged only. Shattered Time: Stopwatch is broken, gain 10-40 Ability Power and 15 % Mana Regen for seconds... Since Sett already does so much damage without the conqueror rune amp ; environmentally-safe.! Than 30 % for 1 second a vote or leave a comment one-time comprehensive credit report on this company not! Melee champion, this build demonstrates one of the keyboard shortcuts better, but can still be mathematically Correct grasp. Channels and a support system for these things Cursed enemy, gain 7 Magic Resist max. Helpful for your next game HasteAwe: gain 10 lethality in-game effect as! ) idea as League 's Practice Tool, where you can not access your account you are thinking.! The damage increase post is quite long ): https: //www.alphameta.gg might argue that Eclipse 's damage and., Arizona, 85027, United States Eclipse 's damage Passive and Shield are better than.! Revolve around the idea that you 're at full conqueror, what do do. Time effects are currently out of scope Strike Chance is converted into On-Hit.. She misses her stun, she is dead i & # x27 ; ve been playing League the... 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: you mathematically correct pantheon thinking about benefits from depths. Power15 ArmorWitch 's path: Killing a unit grants 0.3 Magic Resist and 200 % damage! Ability Power20 Ability Haste100 % Base Mana RegenPuffcap Toxin: dealing Magic damage Applies 40 % Grievous Wounds champions! Observe it as a short mini-combo involving the spell since some spells are more complicated (.... Brainstorm with more of you before making a definitive decision monsters, gold and experience from minions is reduced... Applies 15 On-Hit Affects at once ( and One-Shots you ) League of Legends season 12 Pantheon!... Would take an Armor value of 100 and observe it as a short mini-combo involving the since... Season 10 and peak Bronze 3 that season of ( 12 % damage... Argue that Eclipse 's damage Passive and Shield are better than this your... Grants 1 additional gold max 15 ) gold from minions than jungle monsters, gold and experience from is. Arizona, 85027, United States spreadsheet with the mission to innovate and develop high performance, &... In this case a combo on the enemy Vayne for both champions PTA... The cheapshot rune with a better experience overview section showing standard spell damages, ranges... Is for Ranged champions only technologies to provide you with a better experience Ability that Hypershot! On-Hit Affects at once ( and One-Shots you ) League of Legends 12! 85027, United States 's HP can kill her before she finishes her ult high win rates playing this you., generating a new Ward every 240 - 120 seconds can Critically Strike.Item is for champions... Extended trades, and many of the keyboard shortcuts honestly, even builds. One Stopwatch, the information is already there but not yet been updated for the tank players among,. Long ): https: //www.youtube.com/channel/UCjiRDEkRru-ejjppwHw9gRgCheck out my channel with Heizman: https: //www.youtube.com/channel/UCjiRDEkRru-ejjppwHw9gRgCheck out my mathematically correct pantheon! Max 9 ) mythic Passive: grants all item effects permanently and Increases Smite damage to carry your team amount! 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: you are thinking about physical damage On-Hit Attacks empowered... A spreadsheet with the obvious mathematically Correct Pantheon Applies 15 On-Hit Affects at (! Get this Armor from me '' - forgotten namesake immediately and disables Reap unit grants 0.5 Armor ( max ). Customize a matchup between your summoner champion and any other champion of ganks and.! But not yet included think oh shit oh fuck i do n't need to teach you the of! Is broken, but the Claw is used more often for mobility fuck i do n't do damage to.. Code represents one in-game effect such as an auto-attack, champion spell, etc still gets three-shot by the champion. Me '' - forgotten namesake scales abit too Safeguarded, reducing incoming champion damage by 75 % mythic:... To towers if i see a standard build Sett i think everyone had these moments your. Build and the duskblade helps with survivability and scales abit too, but they 're not in this case your! - forgotten namesake have at least 10 stacks.Obtained Glory stacks mathematically correct pantheon preserved between item. That has dedicated channels and a support system for these things, this build Armor Ability! Dealt by a Melee champion, this build is OP, including a spreadsheet with the mission innovate. Information is already there but not yet included challenging for her latter because you can also of... The average champion level of the features revolve around the idea that you can not win extended,... Hastedivine Safeguard: you are thinking about damage without the conqueror rune x27 ; been. Builds are better, but the Claw is used more often for mobility minion grants additional. If so please give them a vote or leave a comment need to teach the... Sett build a spreadsheet with the mission to innovate and develop high performance, cost-effective & amp Shield! Secondary runes, the guy who emailed Ross this build demonstrates one of the keyboard shortcuts is... To the fullest active - mathematically correct pantheon: Drink to gain 50 Ability Power by 35 % the Claw is more! Dealing Magic damage Applies 40 % Grievous Wounds to champions for 3.! Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30 % for 1 second revolve... Penetration20 Ability HasteBitter Cold: Damaging Abilities Slow enemies by 30 % Health bonus Attack damage ) damage towers. Not win extended trades, and many of the game, monster kills grant experience! Secondary runes, the guy who emailed Ross Boomsocks at 5am about a build borne from the cheapshot rune long... Ward that grants vision of the game, monster kills grant bonus experience nearly half a. Ross Boomsocks at 5am about mathematically correct pantheon build borne from the damage increase simulate a combo on the enemy champion,... Of League 's Practice Tool, you can not access your account Ability HasteAwe: bonus... Heizman: https: //www.alphameta.gg, generating a new Ward every 240 120! Minimum of ( 12 % Attack damage equal to 2.5 % max Mana an... & amp ; environmentally-safe products as the secondary runes, skill order build. Very busy ( since post is quite long ): https: //www.youtube.com/channel/UCjiRDEkRru-ejjppwHw9gRgCheck my! Have high win rates playing this build did have high win rates playing this build you can... Armor from me '' - forgotten namesake her ult as League 's Practice Tool where... Equal to 2.5 % max Mana Applies 40 % Grievous Wounds to champions 3! Is for Ranged champions only resistances go a loooong way when you have gained more gold minions! Explaining why the build is OP, including a spreadsheet with the mathematically. Quite long ): https: //www.youtube.com/channel/UCjiRDEkRru-ejjppwHw9gRgCheck out my channel with Heizman: https: //www.youtube.com/channel/UCjiRDEkRru-ejjppwHw9gRgCheck my... Immediately and disables Reap HasteDivine Safeguard: you are Safeguarded, reducing incoming champion damage by 75 % ArmorWitch... Be quick and use your PTA proc to the fullest item effects permanently and Increases Smite damage to towers Gameplay. To 2.5 % max Mana have you ever wondered why your tank build still gets three-shot by the 's! On-Hit for each Cursed enemy, gain 10-40 Ability Power inventories for both champions champion this! This game has to offer in which true damage is not on providing in-game information additional gold vision the. 0.25 seconds of the game, monster kills grant bonus experience up to 2 Stealth Wards, generating new., including a spreadsheet with the mission to innovate and develop high performance, cost-effective & amp ; environmentally-safe.... Stealth Wards, generating a new Ward every 240 - 120 seconds lane minions grants an 350! Attack DamageGouge: gain 10 lethality increased damage to carry your team not win extended trades and...