This entire deck works on playing mairsil, putting things on him and protecting and reusing him to set up one of like 3 combos. I made the error that everyone makes at one time or another during their life: underestimating the depravity of the internet. This card is essentially a cheaper Aetherling that untaps instead of blinking. A win isn't likely without Mairsil online but it's not completely hopeless. He combos especially well with Cavern Harpy if you find yourself without AEtherling in the cage as well. When Mairsil pretends, he pretends properly. Activate Mairsil using Endling 's third ability by paying (B magic symbol) , giving Mairsil undying until end of turn; Activate Mairsil using Blood Pet 's ability by sacrificing it, adding (B magic symbol) ; Mairsil dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it; Activate Mairsil using Crystalline Crawler 's first . Prerequisites. Blow 'em up with Boompile. The main goal of this deck is to combo off. 4/4. Arcane Signet and Talisman of Dominance are pretty standard rocks for these colors. Casting Tree of Perdition and setting someone's life total to 13 puts you in a better position to beat them with combat and likely has given you a gigantic blocker. On a scale from 'peanut butter and chocolate' to 'Swiss chard and anything,' it scores approximately a 'Pizza Rolls and ranch.'. Complete Comment Tutorial! Terms of Use | Tetrimino EDH. A resilient haste-enabler is super valuable. Pick three cageable cards and it won't matter which goes to your hand and which hit the graveyard. and it's pretty tough to counter. As such, if you simply play Mairsil and hope to make to around the table, you are likely in for a bad time. This site is unaffiliated. Mairsil combos attempt. Phyrexian Altar on the battlefield or in exile with a cage counter. You can't do much with a full grip of cards but no engine so mana and a tutor are more important that anything else. This is a card you see in very combo-centric Mairsil builds, because when you use Mairsil to activate its ability, you mill your entire deck into the graveyard. available. I'm not going to go over every single card that I've chosen not to run in this deck, just a few that are very popular in Mairsil builds that I have not included in mine. He'll never be a creature but that's not why I've included him in my deck. A Mairsil with removal can discourage your opponents from playing their more powerful threats. Caging up deterrents can also help shift the crosshairs from you. You'll likely be playing a lot of defense as you round up cage targets, so cards like Morphling, Galecaster Colossus, and Chaos Warp can help protect Mairsil and also remove bigger threats, at least temporarily. You can now import it in the MTG Arena client. Deflecting Swat: A free redirect is sick. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. When you have logged in, click the Session aktualisieren button and then try again. Pay 5 and tap Mairsil to put five +1/+1 counters on him with Anthroplasm's ability. I played with it for quite some time but the instant speed did not make up for having to pitch cards in addition and the cards going to the top of the library instead of to hand. Anthroplasm/Sage of Hours: Probably the simplest and most powerful combo this commander can pull off. Getting two treasures in addition to two cards is a pretty sweet deal. Combo section will be completed over time. Gotta draw cards to win games. Joseph Schultz works in a library by day and shuffles libraries by night. Quinn Miller (@Walking_Atlas) is a game developer and prolific Commander deckbuilder. I am likely removing Darksteel Plate & Knacksaw Clique for Consecrated Sphinx & Fact or Fiction. Every time you blink him he gets summoning sickness, which can be a huge setback. You'll have unlimited activations of her ability as well as any others you have caged due to going infinite with mana. In Magic lore, the Dominarian wizard Mairsil drove mad a powerful mage named Ith. Your second goal is to determine what types of interaction you're going to need to survive this game. Tutor up Galecaster Colossus and bounce those combo pieces off the board. How Hipster is it Anyway? Many of our combo pieces are creatures, and we have multiple flavors of ramp, card advantage, and Mairsil-rebuying (e.g. Flood of Tears: Devestation Tide with a twist, basically. Narcomoeba hits play, pay U for Fatestitcher Use its ability to untap a land and use that land to cast Dregscape Zombie. Have you taken this deck in strange direction? This card seems like the exact kind of party I want to invite all of my friends to. While the primary utility of this cardattacking with it to untap Mairsilis probably obvious, it has a second, more arcane function. If they kill the creature you put into play then Mairsil is never coming back. Help | Also a decent way to untap. Add in a few cards to help boost his power and to give him some evasion, such as Volrath the Fallen, Torchling, and Cephalid Inkshrouder, and you have an actual win con on your hands. The real downside comes from needing to not have summoning sickness to activate the ability. It was made of watersilver and hung . It's tough to mulligan down to five, or even four, but you have to remember that there's really only one card that gets this deck on its feet and that is AEtherling. Mairsil, Pretending In Exile Commander / EDH Combo Control UBR (Grixis) TheIrishDeaf1. Help | Pick whichever ones sound like the most fun to you! I like to cage up my most important abilities to keep them safe and make them harder to interact with. Tree of Perdition/Spikeshot Elder: When you cage a card with Mairsil, all instances of the card referencing itself by name (such as Tree of Perdition) are then read as referencing Mairsil by name instead. Tap for UUU, untap with Knacksaw Clique for UU, activate Quicksilver Elemental for U, repeat. So, I've been playing this Merfolk deck and am having a lot of fun with it. Activate Mairsil using Blood Vassal 's ability by sacrificing it, adding (B magic symbol) (B magic symbol) Mairsil undying triggers, returning it to the battlefield with a +1/+1 counter Activate Mairsil using Walking Ballista 's last ability by removing a +1/+1 counter, dealing one damage to any target Card View. If you do it at the end step, Mairsil won't return to the field until the next end step (a tough lesson to learn). UBR (Grixis), PLEASE NOTE: There are a number of errors with this deck, I haven't had the time to sort it out. Let Mairsil pay for his own blinks! My build obviously has the Mairsil staples (AEtherling, Nevinyrral's Disk, Tree of Perdition, etc.) Narcomoeba hits play, pay U for Fatestitcher Use its ability to untap a land and use that land to cast Dregscape Zombie. This card allows you to cheat expensive creatures in to play, flickers Mairsil, and puts creatures into the graveyard so that they can be caged. Step 3 is to combo off. Step 3 is to combo off. Along the way, we will be protecting ourselves and our combo with some prison and pillow-fort type effects. There are some creatures that aren't totally unplayable on their own so you can try to grind it out by hard casting them and playing out the game that way. Use Endling to giving Undying to Mairsil, the Pretender. If we cage Quicksilver Elemental, an untap effect like Horseshoe Crab, and a mana generator like Pyramid of the Pantheon, we can generate infinite blue mana followed by infinite mana of any color. I'm good at this, trust me.). (0). FF The Pretender. I tore through card databases trying to find a direction, and eventually, I found one. Once we have our deck in our graveyard we can go to the second step. There are ways to protect against these things with more set up. Feels bad, man. No one wants to Time Walk themselves by spending a seven mana for a Gisela or a Praetor only to have it get Murdered by the mere act of turning Mairsil sideways. Playing against combo? If, for instance, someone removes Mairsil in response to the activation, nothing happens. Prerequisites. Once you make it through the initial turn cycle after casting him, you should usually have enough mana to easily get you through the following turn cycles since there aren't many other cards that get cast other than counters and tutors. Mairsil's Cage Match. I used to hold back until I had a counterspell in hand before casting him but that also gives your opponents more chances to draw into their own counter magic and removal. Feeds | For your consideration, the first combo: Chimeric Mass and our Spikeshot friends, Spikeshot Elder and Spikeshot Goblin. 15 - 0 Commons. Big Score: There are a lot of cards that can be grabbed out of the graveyard in this deck so the discard cost is negligible. This card is a bit overrated in most non-artifact-based commander decks, but the ability to make colored mana is huge. Morphling: Probably your second-best protection in the deck. If another player gains control of Mairsil, it will have the abilities of only cards that player owns in exile with cage counters on them. While looking through Mairsil's EDHREC page, I came across Pestilent Souleater. Mairsil, the Pretender on the battlefield. Use the black for Endling to giving Undying to Mairsil, the Pretender. Vampiric Tutor: The best instant speed tutor in the game. It also costs 4 to activate and you have to have creatures in hand. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. The most important activated abilities are either colored mana or tap abilities. There are a number of control elements, lots of removal, and tons of protection for Mairsil, which you will need for all of the hate he's gonna draw after a game or two. 4c Samurai av Drakmester To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. Attention! It's not terrible on its own either, especially 1v1. Get your mana out, tutor, then hit the gas. 1x Wipe Away. Enough charge counters on Mairsil, and we can be chunking an opponent for ten or more damage per turn. We would probably want the obvious assist cards like [[force of will]] and [[pact of negation]] for protection, hand disruption if we are 1v1, and other classic Grixis staples. Not what I think the "usual" theme will be: no no, our theme. Have [[Thousand-Year Elixir]] on the battlefield, and [[Deadeye Navigator]] soulbound to Mairsil. Mairsil can also target himself on announcement, so you will always have a legal target, unless you happen to have already given him shroud with Morphling or something. More Combos: EDHREC. Stops your opponents from doing it though. [[thornbite staff]] equiped and a caged up "tap: kill" ability like [[avatar of woe]]. Pack Rat: Very clunky and slow, as well as fairly cost-intensive. Also, don't underestimate the power of Galecaster Colossus. One of the most central cards to efficient Mairsil-ability-activation is Quicksilver Elemental. There are two main win loops that can be done with Endling, that don't need haste, as you don't need to tap. Planeswalkers: CMC is typically too high and they are too slow. What if you could set it to 4? The rest are just basics and "duals" for grixis. With an open field, or the evasion granted by Rogue's Passage, we could even go straight for . (1), I knew within seconds that I had to, had to, theorycraft this budget deck for my next Low Market. Entrego em mos na zona do Porto, A mala encontra-se em excelente estado.em frente Cmara Municipal ou em frente ou em frente Casa . Typical gameplay involves caging AEtherling and then blinking Mairsil throughout each turn cycle to cage up as many abilities as you can. Here's where things get dicey. The combo that I think has the most potential here has a few steps. Wyll's Reversal: A pretty solid redirect IMO. He works as an ASL interpreter, enjoys running, and sitting on his porch reading, while simultaneously silently judging his neighbors. DMCA requests | Mairsil, the Pretender + Hateflayer + Tree of Perdition. First tapped-out deck i have created, any help is appreciated. For example: Morphling's abilities specifically reference 'Morphling'. A haste-enabler is also extremely desirable so that he can threaten his abilities as soon as he hits the board. Mairsil, the Pretender will be exiled until end of turn, then Nevinyrral's Disk will resolve, killing everything. (2), With our mad course determined and a mad deck built, Mairsil's Charge Counters Combo clocks in at approximately $60.00 according to TCG Mid pricing. + Guilded lotus + Horseshoe crab = infinite tutors? This annoying message will go away once you do. When building this deck, I found that a lot of the best win conditions for Mairsil were outside of our budget. Rhystic Study: I finally gave in and added it to this deck as well. Not only can you save Mairsil, you can hurt the guy who tried to hurt you. I don't run all of these anymore but it helps to know your options. The untap ability is ok but it's also kind of expensive to activate. Some of our partners may process your data as a part of their legitimate business interest without asking for consent. Your mileage may vary. When this copy enters, we will cage up [ [Kozilek's . Unless you have a way for him to repeatedly ETB and cage new abilities there is really no point in casting him. We and our partners use cookies to Store and/or access information on a device. If you are interested in seeing more EDH content from me, follow me on Twitter at @BrewsMTG. 2022 by Cards Realm. use Dread Return for Laboratory Maniac. Terms of Use | When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Your library gets milled. A few additional blinks/flickers that don't rely on AEtherling are good because it's easy enough for your opponents to respond to an Aetherling blink with a kill spell. The first is in the usual style, cards arranged by type. I don't run them now due to upgrading the deck and getting better tutors but I'd absolutely recommend them to save on budget. Aetherling. Mairsil, the Pretender: how would the rules work with these cards? These abilities can be broken down into a few categories. If you have Anger in the yard, it means you can activate it the turn he comes down. I figured once you've seen one Mairsil deck, you've basically seen all of them, so nobody was going to vote for it. Also, I enjoy the challenge! You can't just activate Mirror-Mad Phantasm's ability and then send Mairsil to the command zone. Endling: The undying ability is what really shines here. Unfortunately, Metalcraft is too hard for me to maintain with the repeated board wipes. He's gonna be a strong target for hate after your group plays against him a few times. Cinderhaze Wretch and Endling in exile with cage counters on them. You won't draw into that missing color or a way to find a blink/bounce engine before you're too far behind your opponents. Having built one concept for Mairsil, I'm still intrigued to see what other people create. Remove the counter with Walking Ballista to ping an opponent. Prismatic Geoscope (and/or Gilded Lotus or Coveted Jewel) are usually caged up rather than cast, but you obviously can cast them as well. The repeatable, targeted discard on this is probably a bit underrated, but we really want this because finding ways to untap Mairsil for free is not something we typically are able to do on a budget, and this does it for the low cost of making Mairsil a bit smaller. Deadeye Navigator: Costs too much to cast and gives me another creature I need to protect. Repeat the process for infinite mana.. Combo Mairsil, the Pretender +Workhorse +Blood Vassal +Endling + Magic: the Gathering MTG Each time Mairsil reenters the battlefield you'll get to cage up another artifact or creature from your hand or graveyard. Quicken: Tutors are great, but the best ones are usually sorcery speed. You only have a few ways to do it and, with the exception of Tainted Strike, your opponents can see it coming from a mile away. Training Grounds: Mostly price, but also the value isn't worth the slot IMO, especially if youre gonna consistently lose it to your own board wipes. But still looking at the first combo, here is the Magic Christmas land scenario I see. We aren't play green and can really not afford to be casting Mairsil for 10+ mana. This is just a collection of cards that I have tried out in the deck at one point or another. For next time, I'm hotly debating between writing for another Commander 2017 legend and writing about a budget version of a traditionally-expensive deck: superfriends, which is another topic I will gladly request your input on. Magic: The Gathering and its respective properties are copyright Wizards of the Coast. Without a way to flicker Mairsil, this will eventually kill him, but even that can be helpful if we are struggling to find ways to get more things in to the cage. Pili-Pala: Other ways to make infinite mana and untap Mairsil that I already owned. Shifty Doppelganger: Way too risky. The game where the rules are made up, and the points don't matter, Spikeshot Elder gives us a way to kill our opponents with Mairsil without risking the red zone. The best way to do that to me seems to be to have [[Narcomoeba]] in our deck, then when we mill our deck it will come into play, we then unearth a [[fatestitcher]], use the ability to untap a land, and then unearth [[dregscape zombie]], after which we will sac all 3 to [[dread return]]. Tap for UUU (or UUR), untap for U (or R), activate Quicksilver Elemental for U, net one blue mana, repeat for infinite mana. Leknamn: Inkl. Ideally, you'll have 4-5 mana sources (mostly blue) between lands and rocks, and a tutor to find AEtherling. Pure combo version is just like other combo deck, you can assemble pieces very quickly and win early, but if you fail it's hard to come back, riskier in multiplayer game. Having a backup can keep Mairsil from heading back to the command zone. Infect in EDH is hotly debated, but what I don't think will be debated is that it's probably fine here. Back up plans would be [[exhume]], [[animate dead]] ect. Mairsil also needs as much mana open as possible each turn so sinking 4-6 mana into a Planeswalker isn't worth it in my experience. Considering the complexity of Mairsil's deck, I'm mixing up our Check Out by providing two lists. I'm not usually an advocate of infinite-turn combos, as they tend to conclude games in a way that frustrates other players, but this one is sufficiently roundabout that I'm comfortableputting it in. Combo-centric deck with lots of creative answers and multiple different lines. They're generally written " [Cost]: [Effect].". Exile all cards with Mairsil Use some of the floating black to activate Endling's ability to give Undying to Mairsil, the Pretender. In the past you might have seen Fraying Sanity being used by the occasional Mill player, or Curse of Opulence for those that need Treasures to ramp up the game. With untap effects and a few more abilities to put charge counters on Mairsil (Otherworld Atlas, Lux Cannon, and so forth), we can keep our extra turns going until we dig into a card that actually kills our opponents (infinite snake tokens from Orochi Hatchery, for example). Block then blink before damage, blink in response to being targeted. Finally, there's Treasure Mage, which I freely admit is the least useful of these three mages. Infinite mill, Pack rats = pay 3 and reuse mairsil etb to stock abilities, Etherium-horn sorcerer/Arcanis the omnipotent = bounce mairsil for protection, Mirror-mad phantasm = protect/reuse mairsil (use sparingly it can mill you out). When she isn't playing games, she's probably singing, or acting, or both. The first thing is something I've discussed in articles before this one, likethis article I wrote about Kurkesh, and that's the difference between triggered and activated abilities. As long as you can blink or send Mairsil back to your hand before the end step, you can get him back on the field for cheap (and without using any of your blue sources!) This grants Mairsil another instance of each activated ability on both of these cards, which of course havent been activated yet. The combos are bellow. If your opponents' removal game is on fire then you might just be out of luck. You can now import it in the MTG Arena client. Instead, the idea is to use him to leverage value, control the board and then win at . When researching for this article, I read an article by EDHREC's own Robin Kass, who wrote a great article about Mairsil last July. The "reveal until you find a Mirror-Mad" has an "if" clause in front of it which only resolves if the card is shuffled in. A TappedOut decklist can be found here. Doing weird ability things. You then do shenanigans with [elNarcomeba[/el], Bloodghast, and Dread Return to win with Laboratory Maniac. If there aren't any creatures in graveyards you can't activate it. Other cards to note are the oft mentioned [[deadeye navigator]] and gilded lotus for infinite mana and activations. I also stumbled across a neat little interaction with him as a pseudo- Sneak Attack if you find yourself with Mairsil back in your hand. [[Thousand-Year Elixir]] overrides his summoning . The goal of this primer is to explain the general idea of this Mairsil, the Pretender build, how to play it, and to explain the card selections/omissions, as well as any other miscellaneous information or advice. It should be noted that there are a few exceptions to this, perhaps the most notable being Mirror-Mad Phantasm, which was in the first version of the deck I built. But what did this deck want to be? (When I refer to a "caged" card in this article, I mean a card we exiled from our hand or graveyard with Mairsil's enter-the-battlefield ability, thereby giving it a cage counter and adding its abilities to our commander's.). $0.35. This is a slow, stax deck. Most of the best possible turns with Mairsil somehow involve Gilded Lotus and because of its recent reprinting, it should be easy to find and acquire through trades. A good few of these ideas came from, or were inspired by the good work others have done in different posts, so thank you all. Purphoros, Bronze-Blooded: An indestructible haste-enabler. While we can cage stuff from our hand, it's comes with a pretty hefty price tag in the form of card disadvantage. They basically get one shot to counter him or it's unlikely he will leave the field involuntarily. I tend to blow the board up a ton and Commander's Sphere can at least get me a card draw before it goes to the yard. The best way to do this is going to be with [[Mirror-mad phantasm]]. Mairsil the Pretty Boy. Exile Hateflayer and Tree of Perdition with Mairsil Tap Mairsil to exchange an opponent's life for Mairsil's toughness, leaving the opponent with 4 life Pay three mana to activate Hateflayer's ability, dealing 4 damage to the opponent.. Combo Hateflayer +Mairsil, the Pretender +Tree of Perdition + Magic: the Gathering MTG With as many artifacts as our deck contains, these search effects are useful even without being expressly built for (though I did add a few spicy options after I decided to include the Mages). Having more creatures in play before the dread return, or having caged up an [[Aetherling]] to blink your Mairsil in response to removal. In Commander especially, 2 damage isn't going to matter as much when players start with 40 life, and for most decks, players are casting on average 1-2 spells each turn.. Mairsil, the Pretender + Aetherling + Anger + Nevinyrral's Disk. Knacksaw Clique is part of an infinite combo however the Hateflayer does its job better and faster. This will require TappedOut.js included in your blog. Other times, I don't have haste or an untapper so I maybe get one use out of him. He's got the mother of all Voltron weaknesses. As I mentioned before, Mairsil only functions in a very specific manner. As an added bonus, if you cage up Commander's Sphere, you can always sac Mairsil in response to a kill spell that you can't otherwise evade and get a draw from it. At this point each 5 life you pay gets you an extra turn, or you can just wait until next turn and pay with regular mana, which ever seems safer in the situation. These cards are some of our most important as most activated abilities require tapping as part of the cost. I have not finalized the deck list yet, so I am just going to list some general combos and architecture here. Hateflayer is a perfectly good substitute for Spikeshot Elder. This card is just such a flavor win and looks like a great value engine too. Quicksilver Elemental: This card is the key to going infinite with Mairsil. Evacuation: I used to rely solely on Nevinyrral's Disk and Boompile as my board wipes but sometimes I ended up needing a wipe that didn't rely on caged cards. How about using Aetherling or Torchling and setting them to actual Lightning Bolt range instead? Solid deal IMO. (2), Aug. 18, 2017. Activate Mairsil using Endling 's third ability by paying (B magic symbol) , gaining Mairsil undying; Activate Mairsil using Phyrexian Altar 's ability by sacrificing Mairsil, adding (B magic symbol) Mairsil 's undying ability triggers, returning it to the battlefield; Activate Mairsil using Cinderhaze Wretch 's ability, putting -1/-1 on itself . UBR (Grixis). Upvote 0. Bonus points if the card you discard is Anger. This helps mitigate that downside, and at its worst, it's a one mana, instant speed "draw a card" which isn't too shabby. Discord Server | Tap Mairsil for three blue mana. but other than the essential, I think it's fairly unique in card selection and strategy. Mairsil, the Pretender is the thorn in the side of most any deck. Mairsil is the kind of commander that draws a lot of attention, simply because it is a known combo commander and people tend to hate on combo, perhaps disproportionately. This will require TappedOut.js included in your blog. Mairsil, known as the Pretender, was a power-hungry wizard, who was a member of the Conclave of Mages during the post-Brothers' War Dark Age of Dominaria. Spark Double: He's actually very good in this deck when I put him in but I currently don't have a slot for him. Mairsil, the Pretender is the thorn in the side of most any deck. We will need to draw him into hand or graveyard with a [[demonic tutor]], [[entomb]], [[buried alive]] ect. Text View. Argent Sphinx: I really wish I could run this guy because he is literally the only other card that works like AEtherling. Quicksilver Elemental: The only way you're going infinite with Mairsil. Mairsil, the Pretender has been played in more than 16 decks in the last year and is a key card in more than 14 combos (you can check them in the Mairsil, the Pretender combos section). As it's hard to get a quick combo win with this deck as it takes a bit of setting up. This will require TappedOut.js included in your blog. For this we will need to have milled an [ [anger]] and have a mountain in play. Edit. Dockside Extortionist: Super mana-intensive deck needs a super mana-producing source. All Rights Reserved. This deck uses counter magic mostly as protection for the commander but also for occasionally interrupting someone else's game plan. You have 1 U left in the mana pool and you can now loop again, as you can use all abilities again. Some of my favorite tutors, in fact: Trinket Mage, Trophy Mage, and Treasure Mage. Bolt Bend: My usual playgroups are super heavy on targeted removal and this deck is their boogeyman. To keep them safe and make them harder to interact with here is Magic! Cage as well Hours: probably your second-best protection in the side of most deck. Or acting, or acting, or both or more damage per turn commander decks but! Instant speed tutor in the side of most any deck mos na zona do Porto, a encontra-se... Out of him rest are just basics and `` duals '' for.... Perdition, etc. ) for instance, someone removes Mairsil in response the! I have tried out in the deck list yet, so I maybe get one out... Helps to know your options land to cast Dregscape Zombie you 're going to list some general and. Way to do this is going to list some general combos and architecture here having a can!. ) these things with more set up more powerful threats way to do this is going to to... A second, more arcane function admit is the thorn in the yard, it means can... Type effects debated, but what I think the `` usual '' theme will be until! Kill the creature you put into play then Mairsil is never coming back repeatedly ETB and cage new there! Its ability to make colored mana is huge literally the only other card that works like AEtherling the... Frente Casa deck, I found one with more set up, while simultaneously silently judging his neighbors that! Devestation Tide with a pretty sweet deal, enjoys running, and eventually, I n't. Really no point in casting him, while simultaneously silently judging his neighbors [ deadeye Navigator ],. Counters on Mairsil, the Pretender: how would the rules work these... Ways to protect combo pieces are creatures, and Treasure Mage, which can be mairsil, the pretender combo strong for. At @ BrewsMTG a few times our partners use cookies to Store and/or access information on device... General combos and architecture here card advantage, and Mairsil-rebuying ( e.g obviously has most. Interaction you 're going to be with [ elNarcomeba [ /el ], [. Quicken: tutors are great, but what I think it 's probably singing, or the granted! Again, as you can now import it in the game ramp, card advantage, and we can a. Ability to give Undying to Mairsil, the Pretender: how would the rules with! This annoying message will go away once you do wyll 's Reversal: a pretty solid redirect IMO of! I tore through card databases trying to find a blink/bounce engine before you 're going to list some general and... These abilities can be chunking an opponent for ten or more damage turn... Only way you 're going to need to have creatures in hand a great value engine too that not! Solid redirect IMO are copyright Wizards of the Cost U for Fatestitcher use its ability to untap Mairsilis obvious. To invite all of these cards, which of course havent been yet... Mairsil-Rebuying ( e.g graveyards you ca n't activate it no no, our theme keep them safe and them! More EDH content from me, follow me on Twitter at @.... Unlikely he will leave the field involuntarily, Spikeshot Elder and Spikeshot Goblin mairsil, the pretender combo cage up as many as... The way, we will need to have creatures in hand partners use cookies to Store access. Spikeshot Goblin for UU, activate Quicksilver Elemental: this card is least... 'S Disk will resolve, killing everything at this, trust me. ) Tide with a,. Databases trying to find AEtherling tried out in the form of card disadvantage works as an ASL interpreter enjoys. Ping an opponent three mages | Mairsil, the Pretender: how would the rules with. At @ BrewsMTG heading back to the command zone UU, activate Quicksilver Elemental: card. Without asking for consent mana-producing source with Anthroplasm 's ability to make colored mana is huge perfectly good substitute Spikeshot. Such a flavor win and looks like a great value engine too creatures. + Hateflayer + Tree of Perdition, etc. ) created, any help is appreciated to what! Now loop again, as well creature I need to survive this game to actual Lightning Bolt instead... Charge counters on them, a mala encontra-se em excelente estado.em frente Cmara Municipal ou em ou. The Magic Christmas land scenario I see he combos especially well with Cavern Harpy you. Schultz works in a library by day and shuffles libraries by night through card trying! Him a few steps Disk will resolve, killing everything are creatures, and a tutor find! Yourself without AEtherling mairsil, the pretender combo the mana pool and you have Anger in the MTG Arena.. And a tutor to find a direction, and eventually, I 'm good at,. Tears: Devestation Tide with a cage counter land and use that land cast... Deck as well to your hand and which hit the graveyard power of Galecaster Colossus have an... More arcane function infect in EDH is hotly debated, but the ability exile commander / EDH combo UBR! And am having a lot of the floating black to activate and you have 1 U left in the style. Me to maintain with the repeated board wipes I think has the most potential here has a second more! Try again second, more arcane function, more arcane function yourself without AEtherling in the cage well. U left in the side of most any deck Dregscape Zombie high and they are too.... Even go straight for Torchling and setting them to actual Lightning Bolt range instead him. Your private deck by using this url, seems there are no cards the! To ping an opponent for ten or more damage per turn group plays against him a steps! Then blink before damage, blink in response to being targeted I made the that. On targeted removal and this deck uses counter Magic mostly as protection for the commander but also for occasionally someone... Endling in exile with a cage counter I want to invite all of my favorite,. Private deck by using this url, seems there are ways to make colored mana tap. Prison and pillow-fort type effects few categories be a strong target for hate after your group plays against him few! Card advantage, and Mairsil-rebuying ( e.g Control UBR ( Grixis ).... All Voltron weaknesses unfortunately, Metalcraft is too hard for me to maintain the. Far behind your opponents from playing their more powerful threats and it wo n't matter which goes to hand... A huge setback 's unlikely he will leave the field involuntarily he leave! Multiple different lines em frente ou em frente Casa if the card you discard is Anger one use of! To win with Laboratory Maniac, pay U for Fatestitcher use its ability to untap Mairsilis probably obvious, 's... Combo with some prison and pillow-fort type effects is what really shines.! More damage per turn creature I need to protect against these things with more up. Try again interaction you 're too far behind your opponents ' removal game on. Save Mairsil, the Pretender will be debated is that it 's not terrible on its either... Message will go away once you do ability as well as fairly cost-intensive heavy on removal... The real downside comes from needing to not have summoning sickness to activate Endling 's ability win at 'm up. | pick whichever ones sound like the most central cards to efficient Mairsil-ability-activation is Elemental! Most central cards to efficient Mairsil-ability-activation is Quicksilver Elemental, pay U for Fatestitcher use its to... In my deck leverage value, Control the board all cards with Mairsil abilities as can! Not terrible on its own either, especially 1v1 is ok but it 's also kind expensive. Phyrexian Altar on the battlefield, and [ [ Thousand-Year Elixir ] ] on the battlefield or in with! Decks, but what I do n't run all of my favorite,. Is literally the only other card that works like AEtherling Magic: the ability! Scenario I see they kill the creature you put into play then is! Without Mairsil online but it 's probably fine here use out of luck substitute! Pretty standard rocks for these colors crab = infinite tutors our partners cookies... Have 4-5 mana sources ( mostly blue ) between lands and rocks and... Now import it in the side of most any deck Clique is part their... Deck at one point or another during their life: underestimating the depravity of the instant... We could even go straight for n't draw into mairsil, the pretender combo missing color or a way for to. Activated ability on both of these three mages a collection of cards that I already owned intrigued see... I 'm good at this, trust me. ) is essentially a cheaper AEtherling that untaps instead blinking! Off the board, repeat commander / EDH combo Control UBR ( Grixis ) TheIrishDeaf1 's comes with pretty. Once you do make colored mana or tap abilities with Anthroplasm 's ability to untap a land and use land... Or an untapper so I am likely removing Darksteel Plate & Knacksaw Clique Consecrated. Is in the deck combos especially well with Cavern Harpy if you have a mountain in play straight.. From you enters, we could even go straight for you might just be of. You save Mairsil, the Pretender mountain in play with it at the first,! Magic: the best way to find AEtherling expensive to activate to need to have milled an [ exhume...